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	<title>Comments on: The Web for Devices</title>
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		<title>By: First Wii-sitor at Open Source Notebook</title>
		<link>http://thewebdesignjournal.com/2006/10/the-web-for-devices/comment-page-1/#comment-1390</link>
		<dc:creator>First Wii-sitor at Open Source Notebook</dc:creator>
		<pubDate>Mon, 08 Jan 2007 03:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://thewebdesignjournal.com/journal/2006/10/15/the-web-for-devices/#comment-1390</guid>
		<description>[...] Now who the heck can argue that it was not worth spending those six hours making sure the Website worked fine on regular TV screens and where compatible with the Wii&#8217;s rendering engine for that one visitor!?  Well it is actually great seeing people starting to embraced the internet on more un-traditional platforms, such as Nintendo&#8217;s new game console. And those six hours was not really just for the Wii&#8217;s sake, but also for Opera version 8 back-wards compatibility. The Web for devices is here to say folks! [...]</description>
		<content:encoded><![CDATA[<p>[...] Now who the heck can argue that it was not worth spending those six hours making sure the Website worked fine on regular TV screens and where compatible with the Wii&#8217;s rendering engine for that one visitor!?  Well it is actually great seeing people starting to embraced the internet on more un-traditional platforms, such as Nintendo&#8217;s new game console. And those six hours was not really just for the Wii&#8217;s sake, but also for Opera version 8 back-wards compatibility. The Web for devices is here to say folks! [...]</p>
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		<title>By: Daniel Aleksandersen</title>
		<link>http://thewebdesignjournal.com/2006/10/the-web-for-devices/comment-page-1/#comment-1386</link>
		<dc:creator>Daniel Aleksandersen</dc:creator>
		<pubDate>Wed, 27 Dec 2006 20:26:52 +0000</pubDate>
		<guid isPermaLink="false">http://thewebdesignjournal.com/journal/2006/10/15/the-web-for-devices/#comment-1386</guid>
		<description>But why limit the reach of your content?</description>
		<content:encoded><![CDATA[<p>But why limit the reach of your content?</p>
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		<title>By: Magnus</title>
		<link>http://thewebdesignjournal.com/2006/10/the-web-for-devices/comment-page-1/#comment-997</link>
		<dc:creator>Magnus</dc:creator>
		<pubDate>Wed, 15 Nov 2006 17:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://thewebdesignjournal.com/journal/2006/10/15/the-web-for-devices/#comment-997</guid>
		<description>I think designing Web sites for the Wii console should apply to Web sites mainly addressed for the console, such as cheat codes and game guides.

While there is a possibility people might surf regular pages on the console, I would guess people would still more commonly use a computer.</description>
		<content:encoded><![CDATA[<p>I think designing Web sites for the Wii console should apply to Web sites mainly addressed for the console, such as cheat codes and game guides.</p>
<p>While there is a possibility people might surf regular pages on the console, I would guess people would still more commonly use a computer.</p>
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